Name | Details |
---|---|
File Name | VERTEXSCHOOL – ENVIRONMENT DESIGN WITH KEN FAIRCLOUGH |
Source | https://www.vertexschool.com/environment-design-with-ken-fairclough |
File size | 14.3 GB |
Publisher | VERTEXSCHOOL |
update and Published | 2023 |
This class will showcase current practices in the environment concept art production pipeline with emphasis on the use of 3d. The use of 3d in concept art has become increasingly necessary as games continually increase in visual fidelity.
Utilizing a combination 3d modeling and rendering software along with traditional methods of painting and photo-bashing a concept artist can create high-quality images in which designs are fully realized from all angles. This process opens up new opportunities of working collaboratively with environment artists and level designers as concept models can easily be imported into game engines to further iterate on.
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